Thursday, April 07, 2005

Interesting Read

Shamelessly lifted straight out of the frontpage of Penny Arcade, run by witty and genius minds. Stick around, and you'll find out what I mean.


We met Geoff Zatkin when we were invited to speak at Digipen a while back. Being a person who plays a lot of videogames I'd created this image of a wizened "game designer" that was part shaman and part puppeteer, and to actually come into contact with one was intimidating. He's a nice enough guy, but when people asked us questions on the panel we would just spit up something offensive and he would respond with a series of extremely relevant statistics. To think that his art is committed largely in the tables of Excel, submerged in numbers and their relationships to one another is something that really humanized the process for me.

Ladies and Gentlemen, I give to you… Monolith's Geoffrey Zatkin. He was one of the original designers on Everquest, worked on the star-cross'd Sovereign, Everquest 2, and Matrix Online. His current game is, as of yet, unannounced.


So, I've been working professionally in the games industry for over eight years now and I can tell you – we're a funny bunch of people. As a rule we don't dress that well, geek out over "unfashionable" things, spend too much money on superfluous technological gadgets and, dare I say, might look a bit funny. Every game industry veteran I know can tell you stories of "that guy" who slept in his office, never showered and smelled... um... Or about the tester that, after 30 hours of caffeine induced productivity, purposefully downed some testing department concoction for $50 of pooled change.

We're a young industry. Nobody wants to make anything second rate so we inevitably take on wildly ambitious projects. We also have some genetic inability to schedule accurately and therefore end up working massive unpaid (since most of us are salaried) overtime. Some people that went to business school take advantage of this and turn game industry workers into slave labor. And don't think I'm just talking about EA. Your industry heroes work like dogs too. Ask a Blizzard employee what their "core" hours were for the last year+ before WoW launched. Or a Bungie employee leading up to Halo shipping. And those are the lucky ones. For every studio that turned out a brilliant game, multiple other teams of equally cool people ended up wasting years of their lives working on games that never saw the light of day, came out stillborn or got pushed out early and died an ignominious screaming bug-filled death.

Don't even get me started on the core work hours for Japanese studios.

We're young and we're stupid and we work too much. But now some of us are getting older and a bit smarter. We try to plan our schedules better so as not to alienate our families. But there are a lot of people that want to work in the games industry – so if you won't do it, someone else might.

So we try to schedule better AND put out quality stuff.

The average price of making games has been escalating rapidly. Too many features have become standard (multi player, obligatory tools for player made content, matchmaking, cut-scenes, transforming donkeys, etc.), the caliber of graphics has risen (ironically, teams are getting bigger AND games are getting shorter because of how long it takes to make the higher quality art) and a myriad of other market factors. Nothing you buy from a store was made by a few people in a garage anymore. It hasn't been for years. One of my buddies was speaking to a high school class a few weeks ago about the game industry. After a few moments of disconnect, she asked the class what they thought the development cost of the last GTA game was. Most students thought it was around $500,000. She informed them that they were short about two zeros.

And some of these games make a ton of money. Most of them don't. And for the hell we go through, most of the industry doesn't pay that well. There are exceptions – some people make out very well. But let me warn you in advance – most of us don't exactly drive Ferraris. Don't get into video games for the money. Do it because you love games. If you want to make money in the industry, own the company. Create a good new IP (intellectual property) that appears in a single well received game. Then sell your company (and the IP) to a bigger company (like EA). Then leave. Don't stay – it will break your heart.

Or better yet, be a publisher.

I'm a lead game designer. And no, I don't play games all day. I play games at home in the evenings, trying not to piss off my wife because I'm spending time with my mistress (i.e. my computer) and not her. Watching me work is boring. I'm either writing something in Word, juggling columns and mathematical formulas in Excel or mocking up exciting diagrams in Visio. If I get really crazy, I might Photoshop something up to show an artist what I'm talking about. The "lead" part of my title means that I get to spend about 25%-50% of my day reviewing my team's documents and scheduling tasks so that we don't hold up the other departments. Then I sit in hours of meetings to make sure that everyone understands the design… and to learn why the programmers, artists, testers, producers and even other designers want to string-up me up this week. If I'm lucky, I have time to walk across the street and get a mocha.

At PAX this year I was a judge for their "pitch your idea for a game" sit-in. I got to break a lot of hearts by telling the audience a very sad fact – that in my 8+ years as a professional game designer, not once has any boss of mine ever asked me for an idea for a new game. Not once. Again, unless you own the company, you get assigned a project (or jump ship to another company working on a game that sounds interesting). Sure, I've helped flesh out any number of games from concept to fully realized design. And that's the hard part. Coming up with a good idea for a game is like coming up with a good idea for a novel. Everybody does that. But very few people have the discipline to sit down and write the book. The ideas are easy – the execution of the idea is the hard part.

The burnout factor is high. Like writing a book, there are a lot of people that half way though a project throw up their hands, burn their computer, shave their dog and trek off to outer Siberia to live the rest of their lives as hermits.

So, to summarize, we're a young industry full of pale, egotistical people that dream up ambitious games, work impossible hours and sometimes smell a bit funny.

Beck : E-Pro

I've been exposed to Beck only recently (yes i know you must be mocking me right now). Much due to the media coverage his new released album "Guero" was getting. What got me more interested was that the music video for "E-Pro", the first track from his new album was made by Shynola, the same folks who created the music video for Junior-Senior's hit single "Move your feet" and Radiohead's Blipverts and "Pyramid Song".

So I decided to dig in deeper and deeper into the history and discography of his, and also developed great respect for Shynola in the meantime. I'll ask them some things regarding the video, as nothing could be found on the net.


First here's something about the video: Song begins with lyrics "See me comin' to town with my souls", which is accompanied by video of Beck coming out of a coffin. He digs up his dog while zombies flung their arms to get him. He escapes on a bicycle, which converts into a huge spider that climbs over buildings. Very nice perspective manipulation during this part. Then Beck lands in a forest where birds chase him off from a diamond kept in nest. The birds rip out his head and throw it in the ocean. Beck is caught by a fisherman, who blasts him back to the graveyard. Beck jumps on to a rail of music notes floating through the air. Video ends with him standing on a lone music note in the air.

Video looks like drawn from crayons. I couldnt find any site giving any details as to how it was made, not even website of those who created it.

The song itself is very engaging. Begins with some swinging guitars, trademark of his single "Loser", which was THE slacker song of 90s, which soon turn into a full-scale orchestra.

Wednesday, April 06, 2005

Unsure of origin, but damn funny

Pope Goestheveezl was the shortest reigning pope in the history of the Church, reigning for two hours and six minutes on 1 April 1866. The white smoke had hardly faded into the blue of the Vatican skies before it dawned on the assembled multitudes in St. Peter's Square that his name had hilarious possibilities. The crowds fell about, helpless with laughter, singing:

Half a pound of tuppenny rice
Half a pound of treacle
That's the way the chimney smokes
Pope Goestheveezl

The square was finally cleared by armed carabineri with tears of laughter streaming down their faces. The event set a record for hilarious civic functions, smashing the previous record set when Baron Hans Neizant Bompzidaize was elected Landburgher of Koln in 1653.

Hate to say it

I hope somebody makes a regular mistake of going through my daily twaddle.

GWB and hypocrisy

Quoth Mr. Geroge W. Bush: "Throughout the West, John Paul's witness reminded us of our obligation to build a culture of life in which the strong protect the weak,"

Strong is not only supposed to protect the weak, it is supposed to provide and example. It should not breed contempt among those whom it claims to have helped. The strong should not stay behind when girls are being raped, militias are being formed, and law is being ridiculed.
Unfortunately the Bush administration has done none. Only that he has not further aggravated the devil.

over the years, he's been mocking the preachings of the same person. when he's dead, he honours him. what a big hypocrite!

Certain facts and ideas stolen from:

Tuesday, April 05, 2005

Arrgh Mozilla

I'd been developing a habit lately - loading full webpages in the browser.
Why so? So that I can access them later through history or get back to the vast resources on the net whenever i needed.
Unfortunately i forgot. Mozilla sucks everything other than "secure browsing". One improper shutdown, and I lost everything. Opera is so much better in this respect. You can resume your broken session.

HIPs or Human Interactive Proofs

While making a rare visit to my discarded Hotmail account, the following text came when i logged in:
MSN Hotmail is also working to help stop junk e-mailers from misusing Hotmail accounts by providing a tool called Human Interactive Proof (HIP). To help our ongoing fight against junk e-mail, please fill out the text when prompted.
Want more information?


While the provided link took me to "An Idiot's guide to using Email" page, I decided to search on HIPs.
Remember those distorted, broken numbers you were asked to enter on most of the sites when creating an account, or when downloading a file? Turns out they all are a part of "CAPTCHA Project".

On the homepage were examples, which showed how urgent need it is to develop such technologies. Here's one
Online Polls. In November 1999, http://www.slashdot.com released an online poll asking which was the best graduate school in computer science (a dangerous question to ask over the web!). As is the case with most online polls, IP addresses of voters were recorded in order to prevent single users from voting more than once. However, students at Carnegie Mellon found a way to stuff the ballots using programs that voted for CMU thousands of times. CMU's score started growing rapidly. The next day, students at MIT wrote their own program and the poll became a contest between voting "bots". MIT finished with 21,156 votes, Carnegie Mellon with 21,032 and every other school with less than 1,000. Can the result of any online poll be trusted? Not unless the poll requires that only humans can vote.

Here's an excerpt from another website explaining HIPs
Classical cryptography has often factored humans out of the equation: when we say Alice and Bob can communicate securely (or authenticate, or sign, or perform a zero knowledge proof), we really mean Alice and Bob's computers can communicate securely. This has resulted in humans being a major security hole in practice. Human Interactive Proofs (HIPs) are an attempt to bring humans back into the picture.
HIPs provide solutions to at least two basic problems in human-related cryptography: telling human users apart from computers (or `bots'), and authenticating single humans securely in the presence of very powerful eavesdroppers.


Few have already broken certain algorithms. CAPTCHA homepage has the list. With quite high accuracy rates too. Nice to see Indians featuring in teams' rosters.

Friday, March 18, 2005

Found Out the problem

I was losing hair pondering over why my posts were not being updated on the profile page. And finally the blogger team replies:

"We have had to temporarily disable stats collection, which means that
recent posts and stats will not be updating correctly on your dashboard or
profile. We plan to restore this functionality in the short term but have
needed to stop collecting the information for now in order to stabilize
the database servers. We apologize for any inconvenience this problem has
caused."


and seeing that this problem has existed for many months now, i think the blogger.com team is hung on crack. either that, or google is up to "evil" just for fun.
the problem is not something minor and i expected a fix in short time. this thing is gonna put off many other bloggers like me.

Thursday, March 17, 2005

Nemesis of the "small ones"

Today, in most unofficial fashion, I declare myself "Mosquito Slayer", "Cockroach Sniper", and "Spider Nazgul".
Yes, the uncouth retard who goes by nome de plume of "vidrohi" adds more monikers to his name.

Watch out for my series of posts to follow. The story and procedure explained. Insectillitious!

Warning: Insects were, and in the future, WILL be harmed, while I compile my Insect Monologues

A simple gaze does it all

source: boingbiong.net
original source: http://www.newscientist.com/article.ns?id=mg18524914.900


Researchers at Harvard University tested the altruism of 96 volunteers with a game involving the donation of money.

"The researchers split the group into two. Half made their choices undisturbed at a computer screen, while the others were faced with a photo of Kismet - ostensibly not part of the experiment. The players who gazed at the cute robot gave 30 per cent more to the pot than the others. (Investigators Terry) Burnham and (Brian) Hare believe that at some subconscious level they were aware of being watched. Being seen to be generous might mean an increased chance of receiving gifts in future or less chance of punishment...

Burnham believes that even though the parts of our brain that carry out decision-making know that the robot image is just that, Kismet's eyes trigger something more deep-seated. We can manipulate altruistic behaviour with a pair of fake eyeballs because ancient parts of our brain fail to recognise them as fake, he says."


Not only humans, there was another recent scientific study demonstrating that monkeys think about whether they'll be seen before they swipe food that's not theirs. Similarly, humans donate more to charity if they're being watched. And oddly, this is true even if the gaze is coming from a photo of an anthropomorphic robot.

Tuesday, March 15, 2005

look look...

there go my exigent duties and priorities in oblivion.

Keeps me kicking around

Arrrr,
Damn media is up to its antics once again. Stereotypical fashion.
Doing rounds, is the news of "Daniesh Kaneria", the Pakistani Spin Bowler (and a rare Hindu in Pak) making trips to Hindu religious destinations. Obsessed with showing his Indian-ness.
And of course, the scandal about great Indian actor Shakti Kapoor, being caught on tape, lecherously advising an undercover journalist posing as young upcoming actress to shed clothes at drop of coin if she wants to make it to the big screen.

Shakti Kapoor incident was simply shocking. Conservative Indian society might never see some actresses and directors mentioned in the tape with same religious respect as they did earlier. The news of Shakti Kapoor being banned from acting in Indian films comes as no big surprise. Shameful and regretful.
But then, one would say, its not everyday that such covert ops are held. Otherwise be prepared for a loooong list of lowlife jerks who somehow permeated in mainstream media. Its something we all know. Something we all expect.
To further add fuel to the fire, the News Channel undertaking the operation interviewed many upcoming actresses who shouted on the cameras and expressed their disgust. But I tell you, that by their looks, it gave impression that they had done the "sleeping around" part themselves. Well, if that didnt give them any media coverage, then speaking against the same did. Kudos! 3rd grade sleazebags.

Weekly TV viewing has been reduced to about 1 or 2 hours now. But somehow scandals and hype news always catch my eye. We make a good pair.

Sunday, February 20, 2005

back without noise

hey hey hey
its your favourite blogger back on tracks!

so where have i been so far, you might ask.

well, i was stuck on a lonely island with a beautiful voluptuous lady. i was the alpha male (me being the only male on island). i used to hunt for food and she used to give me sweet sweet love upon arrival. we slept on bed made of palm leaves. they used to hurt us. but the threat of being maimed by the tribals who used to come here to make out with their gfs would keep us on our feet even after a disturbing sleep.

i had made some monkey friends too. they loved chasing me and i loved stoning them at night. then there were the usual troublemakers - the carnivore rabbits. used to bite off a finger or two occasionally. but they grow back, dont they?

but after my beautiful female complement was found to be having an affair with one of the monkeys, they monkey's wife appealed for justice, and the female monkeys, or "monkeena" as we jokingly used to call them, built a wood raft and hushed us out of their island.

after coming back, i separated from my girlfriend on grounds of infiedlity, and finally am back to being the single, normal, boring, unpolished self. in other words, i'm back to blogging.

Monday, December 27, 2004

Tarnishing the whole concept of blogging

Ah, Blog! How enthused was I when first decided to be a regular at blogging and reading other blogs to exchange some fantastic ideas! Another step in my ideology of being a perfect man. But nobody's perfect. Bah! I'll try that. Either I'll end up a known name, or an example of overdosage. Now i'm drifting too far from my intended conversation... damn me.

My open criticism to the readers of news-based blogs and curses to them for making them so popular. I ask, if there is any difference between them and forums, or sites like slashdot after all? Just because they're putting it under the label "blog" doesn't mean it still is'nt just a news update. Flashy movie pre-release sites dont' qualify as "blog" either (shrek, incredibles, that made-up lemony snickett antagonist's blog, et al).

Blog means "Weblog". Or as google itself has quoted: "A blog is a personal diary. A daily pulpit. A collaborative space. A political soapbox. A breaking-news outlet. A collection of links. Your own private thoughts. Memos to the world."

And it requires that it be strongly biased towards what you think, not how the world thinks or what happens on the planet (which is put up zillions of seconds accross sites as "news" before you are going to post it). One needs to represent himself. Criticize anything he/she/it finds resentful and ridicule the error-prone world. Be arrogant, be doleful, be showy, be mournful, be sarcastic, be fussy. Talk about your new gadget, your crushes, your observations, your field of intense interest. But be true to your personality.

Do you do that? Are you a true blogger?

Somewhat like I

The link takes you to a scientifically interesting, and philosophically sad article. About a whale sending out noises in 52Hz range. Whats interesting is that these vocalizations have not matched any other whale species' prints (Humpback, Blue, Fin) and have always indicated a single origin. And that too over 12 years! So chances of us having a deformed whale are eliminated.

What's deeply moving is the thought of the single soul out there in the deep, crying out for company during the past 12 years. And it remains lonely, the haunting voice resonating across the blue seas still waiting for an answer. While the world marvels at its existence, it, contrary to them, wishes that its heart would soon cease and allow it to walk in the land of eternalness.

Eerie and sympathetic. Do I see somewhat a reflection of myself? Because i've found pedants wishing to climb the most elusive branch they find on a tree to wisdom, while I, lone and determined, wish to taste every fruit on every single branch so that I may feel the true sweetness, bitterness and struggles of life.

O' World, hear my silent wails.

Sunday, December 19, 2004

Aim wikipedia

Joined the very small wikipedia "hindi" group. Link here
Not many pages so far. Most incomplete or just explaining the meaning. This is one chance to redeem myself of ignoring my mother-tounge when it was taught to me, and feeling disgust at myself for doing so later. Large crowds wish to learn, and there should be no such thing as "language" presenting a barrier. And other than that, many other like-minded people to share the ride.

My Wikipedia Profile (in Hindi!)

Let the revival of the structurally stable and phonetically strong languages begin. The extensive works of our ancestors should not remain in the sands.

Saturday, December 18, 2004

Turning into a lunatic

I'm slowly heading either towards glory or painful nights of silent crying. All this, for, I wish to be consummate in everything I love. Being the eclectic that man I am, everything somehow falls into the category of 'interesting' which leads to further branching of the tree I intended to climb all the way to the top. Then retracing my steps back to the central branch of the tree becomes difficult.
More involving things are encountered, exigent duties come up, frustrating work hovers around, and my life is in a state of entanglement. Am just wondering how much is enough. Maybe I'll end up being a "Jack of all trades, master of none". These types are people are found in ample in small places where they are loved, respected, supported, but due to their inability to develop expertise, they fall into chasm of depression.

Wednesday, December 08, 2004

Where I am destined for

This is a short piece of literature written about one of the greatest persons since evolution of humans, Leonardo Da Vinci

No other personality was so intimidating, no other career so difficult to encompass, so biographers often resort to the assumption that Leonardo embodied some superhuman quality: "il divino". Vasari (a contemporary biographer of Leonardo) writes:

"there is something supernatural in the accumulation in one individual of so much beauty, grace, and might. With his right hand he could twist an iron horseshoe as if it were made of lead. In his liberality, he welcomed and gave food to any friend, rich or poor." His kindness, his sweet nature, his eloquence ("his speech could bend in any direction the most obdurate of wills") his regal magnanimity, his sense of humor, his love of wild creatures, his terrible strength in argument, sustained by intelligence and memory, the subtlety of his mind which never ceased to devise inventions, his aptitude for mathematics, science, music, poetry. What's more, Leonardo was a man of physical beauty beyond compare."

This teases my nerves. It whispers me to shun the glamour of a material, conspiring life for a higher purpose. Being perfect isn't in my kit perhaps, but I know that I have ample of time to do enough good to the world. I'll be quite satisfied if I get even a tenth of praise of this kind by the time I turn to ashes.

Thursday, December 02, 2004

Alexander : came and went without whisper

people seem to have clinged on to epic films to make their lost money since the Gladiator stormed the theatres few years ago.
Now it seems, the opposite is the case. So many bad epic movies, and critics have jumped onto each and every one of them, stabbing them for their poor portrayal of historic characters and events.

Alexander was another one to pass by recently. Star cast had Colin Farrell, Angelina Jolie, Val Kilmer, Anthony Hopkins. Abundance of talent. Just puerile writing and poor direction that sent it to the dumps.

Top of the Blogs

Its been time since I've clicked on the little interesting-looking links on the home page of blogger under the "Blogs of Note" category. Here's a quick personal review of those (with a very limited vocabulary):

  • SciFiDaily - interesting. takes on movies, updates on cast&crews, all this from an intelligent perspective.

  • Core77 Design - heavily built, with lots of futuristic stuff to gawk at. Links are good help.

  • From the Floor - Somebody wrote a book on how he cheated in Casinos, and if that wasn't enough, decided to release a blog about it. I don't find it interesting in any sense.

  • Na-No-Blog-Mo - myriad of links relating to blogs tailoring together a novel. confusing and useless until and unless you know specifically what you're in for.

  • Dinyahloreng - kept by National Service(Malyasia) Trainees. Pretty much a bland experience.

  • Pop and Politics - Updates from US political scene. No relation to "pop" whatsoever. I think only reason this blog is in the list is because it has a whopping 31 contributors! I think only their regular visits would be enough to get its count high. The blog is crap. Right now, I see same blog posted 5 times on front page. As if that doesn't indicate the quality.

  • Pixar Animation - dedicated to the work going on at Pixar. Nice and clean. Moreover, there's no Pixar Employee involved. I'm quite sure to follow it.

  • Our Man in Hanoi - Good detailed journey of an (seemingly) altruist guy workig in Vietnam for KOTO. Lots of emotions spoken and praises made, but still tends towards being ordinary somewhat.

  • Sox Yankees 2004 - utter crap. don't know how baseball season update for the Yankees could get you in limelight. The man has posted no history, nor dedications, nor any long debates. I guess U.S. of A. folks really are brain-damaged when it comes to baseball (or American football).



That does it. Many of the blogs are uninteresting enough that a beginner would leave blogging instant he/she touches it. I'll just have to say that there are enought of peanut-sized minds to make the world a dull and unproductive place.